I am having a problem when i run quake 3. i get an error with my video card and a deadly blue screen. I have a rage 128 and i also know someone with a voodo 3 and the same problem. any ideas or suggestions
UT is optomized for 3dfx, the DirectX engine on UT is rather crappy, and I noticed me and others have had serious performance loss when going to 32bit in DirectX. 16bit is best, and if you have a 3dfx card that works best for UT, since they went lame and made it 3dfx optomized. <p>Karl<br><a href=mailto:kb244@kb244.8m.com>kb244@kb244.8m.com</a><br><a href=
</a><br>Experienced in , or have messed with : VC++, Borland C++ Builder, VJ++6(starting),VB-Dos, VB1 thru VB6, Delphi 3 pro, Borland C++ 3(DOS), Borland C++ 4.5, HTML,Visual InterDev 6, ASP(WebProgramming), QBasic(least i didnt start with COBOL)
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