Olaf,
This is the first I've ever heard of such an FLL, so thank you for bringing it to my attention. Regrettably I looked in the site you provided a link to and even did a Google search for "dfpug.fll", and I came away empty handed (couldn't find a download or documenation). Can you or someone else provide me with a more direct link and/or directions for obtaining a copy of dfpug.fll?
I have questions about the dfpug.fll that might help clear up whether the FLL I created provides additional value add for the VFP Community or if I just recreated something that already existed in another FLL that was freely available to the VFP Community at large...
Does dfpug.fll come with a license that allows it to be downloaded and used by the entire world or is its distribution model and useage restrictions render it helpful to those who pay or are members of a particular User Group. I bring this up because I saw mention of "Memberware" and "library free of charge for dFPUG members" in some of the webpages that reference dfpug.fll.
Does dfpug.fll statically link to Zlib or is it dependent on a zlib.dll (or variation thereof)?
Does dfpug.fll use the latest copy of Zlib? There were some potential security vulnerabilities in versions of Zlib prior to Version 1.2.3?
Does dfpug.fll provide more/less/the same functionality that is provided by the VFPCompression.FLL?
Does dfpug.fll use MSVCRT71.dll as its C-runtime library so no additional dependency is incurred by including it in a VFP 9.0 application? If not, is the source available so it could be recompiled with Visual Studio 2003 or has a C-runtime library been static linked during compile?
...there are more questions, but those are a few off the top of my head. VFPCompression.fll is FREE, easily accessible to the
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