Right now...
all vectors have steps that look for a skill. If this skill is met, it jumps to another vector to play our closed for the holiday msg.
I need to create one that will state we are closed due to an emergency. Other than manually updating all vectors to check for that skill, is there an easier way?
Thanks for any help.
*Definity G3 gsi v12
all vectors have steps that look for a skill. If this skill is met, it jumps to another vector to play our closed for the holiday msg.
I need to create one that will state we are closed due to an emergency. Other than manually updating all vectors to check for that skill, is there an easier way?
Thanks for any help.
*Definity G3 gsi v12