DSTX is 32 bit, so it can only use 2GB of memory at any one time. Taking into account workfiles and an output card the maximum size could be about 500MB (depending on the complexity of the trees, what other maps are running if using the event server etc.).
However if you use burst mode (where the map runs against the first x logical messages in the file, then re-runs against the next x logical messages in file etc.) then there is no memory limitation.
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