Hi all,
CS/3 ~
When I'm slowly tracing contours of an object, the screen wigs out on me. Why?
Example: I'm outlining a football, going very slow so as to create the perfect football shape (hate the pen tool - rather lasso and create a new object). Anyhow, if I trace the football quickly, no problem, but If I take my time and stall a bit (for accuracy), the screen goes white until I click off screen somewhere. My whole original image disappears!!! No football. grrrrr.....
Any ideas?
Is it supposed to time out for some other "shift" function when you purposely stall? I don't understand why it does it only when I take my time vs. time delay drawing.
Thanks,
Luna13
CS/3 ~
When I'm slowly tracing contours of an object, the screen wigs out on me. Why?
Example: I'm outlining a football, going very slow so as to create the perfect football shape (hate the pen tool - rather lasso and create a new object). Anyhow, if I trace the football quickly, no problem, but If I take my time and stall a bit (for accuracy), the screen goes white until I click off screen somewhere. My whole original image disappears!!! No football. grrrrr.....
Any ideas?
Is it supposed to time out for some other "shift" function when you purposely stall? I don't understand why it does it only when I take my time vs. time delay drawing.
Thanks,
Luna13