Anesthaesia
Technical User
Hi All,
I would like to hear suggestions on how to texture a complex model - one with a high poly count.
I have searched the web and looked at various tutorials, but the majority of them deal with low poly models.
I am trying to texture an aeroplane I have modeled, but I'm not sure how to attack it. I have only texture standard primitives before, using standard UVW mapping. If I do a UV Unwrap, I end up with a mess because ot the high poly count.
Any help would be great.
Cheers,
Donovan
I would like to hear suggestions on how to texture a complex model - one with a high poly count.
I have searched the web and looked at various tutorials, but the majority of them deal with low poly models.
I am trying to texture an aeroplane I have modeled, but I'm not sure how to attack it. I have only texture standard primitives before, using standard UVW mapping. If I do a UV Unwrap, I end up with a mess because ot the high poly count.
Any help would be great.
Cheers,
Donovan