stmulligan
Programmer
I've built a Flash app that has three animated characters. My plan is to create and dynamically load audio tracks that this animation app will use. The audio tracks will be a single SWF that packages both dialog and characters commands.
I've put each character's audio and actions into a scene. Each scene calls the next sequentially until the movie ends. It all works well except for two things.
1) In selected scenes, the audio will finish, then restart before the next scene is called despite the fact that it's set to Stream. Whent the scene ends and chains the next scene, the audio ends abruptly.
2) In other scenes, the actions are not in sync with the audio. Part of the action are lipsync commands. They are perfectly aligned in some scenes and not in others.
I've built all scenes the same way but have perfect audio and action alignment and some don't. I've spent hours debugging and can't see why my frame specific alignment is not being interpreted correctly.
Thanks for any ideas and help.
I've put each character's audio and actions into a scene. Each scene calls the next sequentially until the movie ends. It all works well except for two things.
1) In selected scenes, the audio will finish, then restart before the next scene is called despite the fact that it's set to Stream. Whent the scene ends and chains the next scene, the audio ends abruptly.
2) In other scenes, the actions are not in sync with the audio. Part of the action are lipsync commands. They are perfectly aligned in some scenes and not in others.
I've built all scenes the same way but have perfect audio and action alignment and some don't. I've spent hours debugging and can't see why my frame specific alignment is not being interpreted correctly.
Thanks for any ideas and help.