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Scaling Dynamic Text?

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zeveck

Programmer
Jun 6, 2005
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I am using Flash MX.

I am trying to scale a dynamic text field so that I display an arbitrarily large number in a set region of the screen.

I have tried setting ._xscale, but it seems to just be reducing the width of the text field and cutting off the text instead of scaling it. What am I doing wrong?
 
_yscale is the height

but your question suggests you want a higher/lower font size depending on the number


always best to give your existing code as its then clearer what you are trying to do and then someone will post a fix


 
Well, the code is very simple:

Code:
    // update money display
    moniesTXT.text = Math.currencyFormat(player1.money);

    if (1000 < player1.money) {
        moniesTXT._xscale = 75;
    } else {
        moniesTXT._xscale = 100;
    }
 
Is it possible to change other properties of a text field such as _alpha and _rotation using this script or a similar script?

_____
Alex
 
Odd. No, no settings work.

Then I went and found the Character button in Flash MX and selected Embed Font Outlines For All Characters. However, I thought I had already done this, because I already set the font to an imported and named font and already have the code moniesTXT.embedFonts = true.

What is the difference between these settings? Do I have to do all these things to get font effects to work? Or...?
 
Alex is stumped and has been for a long long time about this

_____
Alex
 
Would this work if the text was under a mask layer or had _alpha properties?

_____
Alex
 
I don't actually have a flash file with this situation, but if I knew how to do it it would certainly broaden my flash abilities

_____
Alex
 
As far as I can tell nesting it within a MovieClip doesn't help. When I tried scaling down the MC the text just cut cut off.

That said, once I was embedding the font correctly and had it figured out such that it worked right with the textfield iself, then it also worked by manipulating the containing MC.
 
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