I'm novice in 3ds max,thus maybe answer to my question is self-evident.How can I get rid of those unwelcome black elements that appear in rendered glass material?????I used different materials - made on my own, from tutorials, from the net, to no avail.I made a scene with glasses with otherwise looks photo-realistic;constructed with lathe (with open spline,closed spline and symmetrical mirror image - results always similar...);I also tried building the glass by combining a cylinder and a tube - much the same...I tried manipulating all settings I could find in all materials I applied;the black particles grew bigger or shrank,but never have I managed to annihilate them totally. Oh,I forgot - this black stuff appears in the thick bottom of the glass,the rest(thin glass) is clear.
What can I do about it?????please help me,I'll thankful
Bruce
What can I do about it?????please help me,I'll thankful
Bruce