I have a set of radio buttons that I would like to use to control which scene you would go to next when you click on the next button. so attached to the next button i have the code:
on (press, release, keyPress "<Enter>") {
if (Employer.fRadioButton.State="true") {
gotoAndStop("10", 1);
} else {
gotoAndStop("11", 1);
}
}
what am i doing wrong it always goes to scene 11
on (press, release, keyPress "<Enter>") {
if (Employer.fRadioButton.State="true") {
gotoAndStop("10", 1);
} else {
gotoAndStop("11", 1);
}
}
what am i doing wrong it always goes to scene 11