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Printing a swf with movie clips at specific frames 2

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gdevo

ISP
Mar 12, 2001
10
US
I've been thrown a curve ball. My client now wants his flash page to be able to print after the colors have been selected. I can get the illustration to print with the modified colors but I can't get the color list on the bottom right to print with the selected color labels. Each color label is a separate movie clip that wants to print frame 15 if it's been selected.
You all have been very kind to help me in the recent past. Another clue would be a great help.

Thanks, Gary
 
hi gary

you're coming along great with this. I'm downloading just now but will have a look as soon as i can, although I must say that printing with flash can be a complicated issue. davdesign@pinkzeppelin.com

^^^^^^^^^^^^^^^^^^^^^
 
Thought Dave was gone for the night! Searched a little, found this: thread250-59756
You might look at it while Dave is downloading.

Notice something curious: if you use the contextmenu print command, the colors do appear... along with some crap, probably all the other color names superimposed...

;-)
 
Thanks for your help you guys. It turns out I was over thinking the problem again. It turns out this works,

on (release) {
printAsBitmap (91, "bframe");
}

91 as a targeted expresion vs a level.
I thought I had tried both, I must not have.

I have 1 question though. What is a level? Is it the same as a layer? I have 3 books and have scoured the macromedia site but on one spells it out plainly. Or perhaps I need more plain explanations scince I'm not a programer.
 
Level is sort of like a layer... It just refers to loading movies on top of each other rather than layers in one single movie.

Guess you didn't update your link yet... 'cause it's still not working for me as it is!

;-)
 
I went thru the level issue too...I aska million people it seems and oldNewbie seemed to answer better than anyone at the time...

Now that I am using levels I am a little better acquainted...

basically, your main timeline is always level 0... if you wanted to load a movie on top of the main timeline at some point in your movie or whatever you would be asked to specify a level #. It is totally up to you and you could virtually put in any number you want.

The only consideration would be if you had several load movie events the level number would specify the stacking order...in other words if you wanted to load movie "A" on top of movie "B" on top of the main timeline...

movie "A" would have to be at a higher level than movie "B".

say movie "A" is level 25 then movie "B" would need to be specified as any level 1 thru 24.

I hope this makes sense... It made no sense at all to me a few months back. Ya' Gotta Love It!:)X-)
 
a stack of tracing paper 11 sheets thick sits on a desk, the bottom sheet is Level 0, the sheet at the top which is open to the air is Level 10. davdesign@pinkzeppelin.com

^^^^^^^^^^^^^^^^^^^^^
 
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