I've been working on an edjucational game for children<br>for about two years. (All QB 4.5)I've been hearing<br>more and more about conversion to assembly.<br> What do we think? Could I convert my program to<br>assembly then "wrap" it along with all my .dat and sprite<br>files into a C++ "shell". <br> Basically the C would do some hardware detection,<br>hide all my files and code from the user. And help with the<br>interface. I'm learning C now (slow going)so I don't know<br>yet what all C can do.<br> In the end I could always redo the whole Shebang in C.<br><br>PS. u da man toshi<br> <p>Lupine<br><a href=mailto:RobertCorrina@patownsend.com>RobertCorrina@patownsend.com</a><br><a href= > </a><br>