Hi I am doing a simple game and I am using gif animations for the different positions. Person standing is just a standard gif picture no animation. When a user hits an arrow key the sprite switches to the walking sprite. I am using sprite(2).membernum = 5. This works great besides that the bounding boxes are different sizes. So when I put a certain animation into another sprite it will shrink or expand the picture. Is there a way around this with out redoing the gif animations? TIA for any help.
Steven
Steven