MustangManny
MIS
Hello,
I can make a clipping path in Photoshop and make it into an eps to bring into Quark or what have you. But since the tolerance setting in Photoshop only goes to .5 for accuracy it leaves much to be desired. I would have to painstakingly bring it into Illustrator and smooth out the kinks and curves. Is there an easier, efficacious approach to this?
Brining in "floating logos, text or graphic alike" into Quark can be a tricky deal because of it. But nevertheless my question stays steadfast towards creating more efficient, professional clipping paths.
Much Obliged! : )
Manny
I can make a clipping path in Photoshop and make it into an eps to bring into Quark or what have you. But since the tolerance setting in Photoshop only goes to .5 for accuracy it leaves much to be desired. I would have to painstakingly bring it into Illustrator and smooth out the kinks and curves. Is there an easier, efficacious approach to this?
Brining in "floating logos, text or graphic alike" into Quark can be a tricky deal because of it. But nevertheless my question stays steadfast towards creating more efficient, professional clipping paths.
Much Obliged! : )
Manny