lauralippay
Technical User
It's been a while since I've done anything in Director and I'm feeling a little boggled here:
I've reopened something I was working on in PC. I opened in in Mac because I'll need a Mac projecter in the end.
It is supposed to load a movie.
I change the path for the movie from a "/" to a ":" and there is an error loading the movie in the projector.
So I moved the movie it loads to the same directory as the main move & changed the path.
I've tried:
set the filename of gDemoWindow to the moviePath&"tipAttach"
and
set the filename of gDemoWindow to the moviePath&"tipAttach.dir"
and i still get an error with the projector.
This seems like it should be something simple that I just cant remember...
Here is the entire code for the mouseDown:
on mouseDown
sprite(100).visible = TRUE
global gDemoWindow
set gDemoWindow to window "Window1"
set the filename of gDemoWindow to the moviePath&"tipAttach"
set the title of gDemoWindow to "Tip Attachment"
set the windowType of gDemoWindow to 3
set the modal of gDemoWindow to FALSE
startLeft = the stageLeft
startTop = the stageTop
gDemoWindow.rect = gDemoWindow.drawrect
gDemoWindow.rect = offset(gDemoWindow.rect, startLeft + 10, startTop + 85)
open gDemoWindow
end
Any suggestions?
If it matters, I'm opening director 8.5 files in the trial version of Director MX, and saving as a classic projector.
And this script alone in the mouseDown event:
go to movie the moviePath & "tipAttach"
works.
thanks :]
I've reopened something I was working on in PC. I opened in in Mac because I'll need a Mac projecter in the end.
It is supposed to load a movie.
I change the path for the movie from a "/" to a ":" and there is an error loading the movie in the projector.
So I moved the movie it loads to the same directory as the main move & changed the path.
I've tried:
set the filename of gDemoWindow to the moviePath&"tipAttach"
and
set the filename of gDemoWindow to the moviePath&"tipAttach.dir"
and i still get an error with the projector.
This seems like it should be something simple that I just cant remember...
Here is the entire code for the mouseDown:
on mouseDown
sprite(100).visible = TRUE
global gDemoWindow
set gDemoWindow to window "Window1"
set the filename of gDemoWindow to the moviePath&"tipAttach"
set the title of gDemoWindow to "Tip Attachment"
set the windowType of gDemoWindow to 3
set the modal of gDemoWindow to FALSE
startLeft = the stageLeft
startTop = the stageTop
gDemoWindow.rect = gDemoWindow.drawrect
gDemoWindow.rect = offset(gDemoWindow.rect, startLeft + 10, startTop + 85)
open gDemoWindow
end
Any suggestions?
If it matters, I'm opening director 8.5 files in the trial version of Director MX, and saving as a classic projector.
And this script alone in the mouseDown event:
go to movie the moviePath & "tipAttach"
works.
thanks :]