FrankyTheFish
Programmer
I have an odd problem.
We're making a game. When we started the music would loop no problem. So we're almost done with the game and I decide to make better music for the game. It loops perfectly when you play it on any player but in the game it doesn't loop anymore like it did before, there's a short pause less then a second but makes it sound like poo. I'm, at a loss as to why this is happening.
bgmusic=new Sound(Background1);
bgmusic.attachSound("music");
bgmusic.start();
bgmusic.onSoundComplete = function ()
{
bgmusic.start();
}
This is what we use to call the music. When the music is done
Any help on this would be appreciated.
Thanks for taking the time to read and to help if you know anything that could help this.
Frank
We're making a game. When we started the music would loop no problem. So we're almost done with the game and I decide to make better music for the game. It loops perfectly when you play it on any player but in the game it doesn't loop anymore like it did before, there's a short pause less then a second but makes it sound like poo. I'm, at a loss as to why this is happening.
bgmusic=new Sound(Background1);
bgmusic.attachSound("music");
bgmusic.start();
bgmusic.onSoundComplete = function ()
{
bgmusic.start();
}
This is what we use to call the music. When the music is done
Any help on this would be appreciated.
Thanks for taking the time to read and to help if you know anything that could help this.
Frank