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Looping movie clips with dynamic frame rates

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polyglot

Programmer
Nov 28, 2007
11
0
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Hello-

I have a question. I am new to programming, Flash, and actionscript - so bear with me. I am trying to create a game with 3 different levels of difficulty. To do so, I need to create a movie clip with three different frame rates (essentially - three different movie clips). I got a great script somewhere to enable me to do this. It goes in the first frame of the movie clip whose frame rate is to be adjusted. Here it is:

function timelineFaster() {
nextFrame();
updateAfterEvent();
}
var tweenFaster:Number = setInterval(timelineFaster, 42);


(The "42" in the last line can be adjusted to make the timeline go faster or slower). Anyway - my question/problem is this: When I put this code in the first frame of my movie clip, the movie clip no longer loops. Can anyone send me the code I need to add to this frame that will allow the movie clip to loop? I believe this is probably an easy fix, but as I said - I am a babe in the woods when it comes to Flash, actionscript, and programming. I hope someone can post/send the code I need to force my movie clip to loop. Thanks!

Monica
 
Hey-

Never mind about this problem - I figured out the answer. In the last frame of the movie clip I put the following code:


gotoAndPlay(1);

clearInterval(tweenFaster);



It worked!

Monica :eek:)
 
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