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Large Performance Decrease in ATI AIW 8500DV after formatting

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tcfreestyle

Technical User
Feb 24, 2003
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Until recently my All-in-Wonder 8500DV was working great. Games worked flawless and myu benchmarks were higher than I ever had.
I just formatted my computer to do a good "de-junk." I installed Win2k Pro and used windows update to install all of the new updates. Then I installed the lastest ATI drivers then the Audigy 2 Platinum drivers. After that I ran PCMark and the benchmarks were normal, looks good so far. Then I ran 3DMark 2001 Pro and my score was 2200. I used to be getting 8700+. Then I thought maybe it was a fluke, so I installed Unreal 2003, the game was stop and go, it was disgusting, never have I had anything but seemless gameplay, looked like it was going under 10 fps. I looked around in options and found nothing that made a difference on my performance. Everything else works great. It seems odd that I am only having a problem with the video card. Can you think of anything, ever hear of this problem before? Here are my computer specs straight from 3D Mark.

System Info
System Info Version: 2.0
Operating System: Microsoft Windows 2000
Processor: Intel Pentium® 4 @ 2.46GHz
Graphics Card: ALL-IN-WONDER RADEON 8500DV
Total Physical Memory: 768MB
Free Physical Memory: 632.04MB
Motherboard Manufacturer:
First International Computer, Inc.
Motherboard Model: VC11
CPU Info
Manufacturer: Intel
Family: Pentium® 4
Internal Clock: 2.46GHz
Internal Clock Maximum: 2.46GHz
External Clock: 126MHz
Socket Designation: Socket 478
Type: Central
Upgrade: ZIF Socket
Capabilities: MMX, CMov, RDTSC, SSE, SSE2
Version: Model 2, Stepping 4
CPUID: 0x00000f24
DirectX Info
DirectX Version: 8.0
DirectDraw Version : 5.3.0000000.900
DirectShow Version: 6.05.01.0900
Display Info
Description: Primary Display Driver
Manufacturer: ATI Technologies Inc.
Name: ALL-IN-WONDER RADEON 8500DV
Total Local Video Memory: 64MB
Total Local Texture Memory: 64MB
Total AGP Memory: 0 bytes
Display Driver: ati2dvag.dll
Display Driver Version: 6.14.01.6307
Max Texture Width : 2048
Max Texture Height: 2048
Max User Clipping Planes: 6
Max Active Hardware Lights: 8
Max Texture Blending Stages: 8
Textures In Single Pass: 6
Vertex Shader Version: 1.1
Pixel Shader Version: 1.4
Max Vertex Blend Matrices: 57
Max Texture Coordinates: 6
Device ID: 0x4242
Vendor ID: 0x1002
Sub-System ID: 0x02aa1002
Revision: 0x0000
Memory Info
Total Physical Memory: 768MB
Free Physical Memory: 632.04MB
Total Pagefile Memory: 1.83GB
Free Pagefile Memory: 1.72GB
Motherboard Info
Manufacturer:
First International Computer, Inc.
Model: VC11
Version: 1.X
BIOS Vendor: Award Software International, Inc.
BIOS Version: Award Modular BIOS v6.00PG
BIOS Release Date: 31/10/02
BIOS Charasteristics: Plug and Play, Flash, AGP
Operating System Info
Operating System: Microsoft Windows 2000
Version: 5.0.2195
Desktop Width: 1024
Desktop Height: 768
Desktop BPP: 32
 
are you using OpenGL? what are your settings in 3DMark? What are your Anti-aliasing and anisotropic filtering options? what about direct3d z-buffer, 32bit color, screen resolution, etc? is v-sync on?
 
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