XerxesTheMighty
Programmer
I'm creating a mutiplayer game and I'm just wondering how to connect to a user across the network (LAN/WAN,internet, etc.), and continually exchange data back n' forth (constantly updating).
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"Getting to the top is an extra reward.Its the climb that makes the man."
Xerxes Dynatos
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"Getting to the top is an extra reward.Its the climb that makes the man."
Xerxes Dynatos