I'm making an isometric tank game. This calls for large maps. I've been using Adobe Photoshop to make the base of my maps, but it puts everything in layers and pisses me off. MSpaint can only load a pic so big or it freezes, so that know good. Director won't let you draw that far off the regpoint. Does ne one know a good prog that has a zoom feature, no layers, and loads large files? Also, director has limitations on map size itself. Should i make read a part of a member at once? And how does the coord system work inside the paint thingy. And if i put all my objects on the map and scroll that way, how would i do clipping? Need some ideas on how to make maps not such a pain in the kneck.