on mouseenter
sprite(the currentsprite).locV = sprite(the currentsprite).locV + 10
end
on mouseleave
sprite(the currentsprite).locv = sprite(the currentsprite).locV - 10
end
attach this script to the object you need to have move in and out. NOTE: this wont move all your buttons with it, add lines of sprite(X).locv..... for every button to the mouseenter and leave scripts.
play with it for a while, if you cant work it out reply and ill give you some more pointers
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.