You can set the position of a loaded movie on another level without using the setProperty action...
Simply use dot syntax:
_level1._x = 100;
_level1._y = 100;
The problem is that you can't do that or set any other property of a loaded movie on another level until it's fully loaded, and certainely not on the same Frame action on which you're loading this movie.
But once it's fully loaded (it should have it's own preloader built in!), you can then change any property on a Frame action or button action, and that contrary to what Chinoka seems to be saying, without having to unload it.
But when you have access to the .fla of that to be loaded movie, the easiest is to set it's position within itself, as I posted above, and maybe also set it to invisible on that first Frame action.
this._x = 100;
this._y = 100;
this._visible = false;
Then when it's loaded in the other movie (a few frames after the loadMovie action), you can re-position it to something else if you need to, and make it visible after doing so, with the following:
_level1._x = 225;
_level1._y = 250;
_level1._visible = true; Regards,