Hi all,
Thanks for reading my question:
I've got 2 questions for you:
Is there a way to detect one program hooking into another?
Is there a way to prevent this?
Thing is, I'm one of the administrators of a quite popular gaming league and we are having real big problems with cheaters. I've written an application which detects all the changed files and which can be forced to be used, but still the mayority of the programs work through hooking into memory of the game and changing it to preform features otherwise not available. Now if I can detect this from happening as the game has to be launched from my program with CreateProcess I can easily terminate the game as well. So this will be quite useful.
BobbaFet
Everyone has a right to my opinion.
E-mail me at caswegkamp@hotmail.com Great Delphi Websites faq102-5352
Thanks for reading my question:
I've got 2 questions for you:
Is there a way to detect one program hooking into another?
Is there a way to prevent this?
Thing is, I'm one of the administrators of a quite popular gaming league and we are having real big problems with cheaters. I've written an application which detects all the changed files and which can be forced to be used, but still the mayority of the programs work through hooking into memory of the game and changing it to preform features otherwise not available. Now if I can detect this from happening as the game has to be launched from my program with CreateProcess I can easily terminate the game as well. So this will be quite useful.
BobbaFet
Everyone has a right to my opinion.
E-mail me at caswegkamp@hotmail.com Great Delphi Websites faq102-5352