skeletrooper
IS-IT--Management
Two questions:
1) How can you set a MC's hitArea by the image's alpha channel, as opposed to its rectangular dimensions? I have a complex 3D rendered object, and I want the MC "button" to be clickable only over the colored (non-transparent) parts.
2) How do you set a MC's hitArea with another MC? (what's the syntax?) My incorrect code is:
onClipEvent (load) {
_level0.3Dimage.hitArea = _level0.circle;
}
Thanks!
1) How can you set a MC's hitArea by the image's alpha channel, as opposed to its rectangular dimensions? I have a complex 3D rendered object, and I want the MC "button" to be clickable only over the colored (non-transparent) parts.
2) How do you set a MC's hitArea with another MC? (what's the syntax?) My incorrect code is:
onClipEvent (load) {
_level0.3Dimage.hitArea = _level0.circle;
}
Thanks!