Hello programmers,
I am writing a Cribbage card game using GDI+ in C#. I've pretty much completed the game itself but I want to have make it so one can play someone in their network in cribbage (there is no point in playing a two player card game on one computer anyway). I'm a beginner when it comes to networking, so can anybody point me in the right direction on how to achieve this? I want it so two computers connect to each other and can only see their hands. Any suggestions?
Thanks!
I am writing a Cribbage card game using GDI+ in C#. I've pretty much completed the game itself but I want to have make it so one can play someone in their network in cribbage (there is no point in playing a two player card game on one computer anyway). I'm a beginner when it comes to networking, so can anybody point me in the right direction on how to achieve this? I want it so two computers connect to each other and can only see their hands. Any suggestions?
Thanks!