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Help please with Publishing for web 1

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fjp476

Technical User
Dec 28, 2001
113
US
Hi, I created a projector of my project and everything worked perfectly. I then published it and in the dcr only the embedded graphics show up. None of the linked grahics or audio show. Can anyone please help a newb understand why and offer suggestions/solutions. Thanks, Frank

Cheers~Frank
 
If you’re using external Cast (.CCT) then it needs to go to the same level as your .DCR. If you want to view your .DCR locally, all the linked external media need to go in to the folder “dswmedia” for security reasons.
 
Thanks for the reply, I've got all the external media in the dswmedia folder and the graphics now show up but still no audio. I've tried converting the .wav files to .swa files and still no luck. Is it possible that they are just too large? btw~for future reference, can I put my audio and graphic folders in the dswmedia folder or do all of the graphic and audio files have to be on the dswmedia level? Thanks for taking the time to help a noob, I really appreciate it.

Cheers~Frank
 
You can place sub-folders in “dswmedia” directory.

As for the external sound, use SWA or MP3 streaming audio. You have to import them through Insert > Media Element > Shockwave Audio… and place in the Sprite channel (not in the audio channel).
 
Thanks for the reply. Do I physically need to put them there or can I use Sound Play or PuppetSound?

Cheers~Frank
 
I haven’t properly tested them, but in theory all the following should work with SWA stream:
Code:
-- puppetSound soundChannelNum, member(SWASoundMember)
-- sound(soundChannelNum).play(member(SWASoundMember))
-- member(SWASoundMember).play()

and possibly this:
Code:
--
puppetSprite spriteChannelNum, TRUE
sprite(spriteChannelNum).member = member(SWASoundMember)
--

Code:
sound playFile soundChannelNum, SWASoundFile
may work but the sound should be downloaded to the local disk first.

I’d use
Code:
member(SWASoundMember).play()
for streaming audio but as long it works any of them will do, I suppose.
 
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