Problem: How to learn to program 3D games using C++
I have been teaching myself the ropes of C++ for a few months now. I'm a pretty smart guy, so I'm not worried about failure... my concern is the quickest and most efficient way to get where I am now (writing crappy little progs to test my syntacs and semantics understanding of C++) to writing functional 3D games.
Question: Where should I look for info first?
I have countless books from the library, ebooks, links to forums, etc. Is there somewhere I'm leaving out? (aside from a university.)
Question: In what order should I approach the learing process?
Like I said... so far I've just taught myself the basic syntax of the language. Any help in building an itenerary of sorts would be grately appreciated.
Lastly... and general tips you have would be welcomed.
thanks for any help.
I have been teaching myself the ropes of C++ for a few months now. I'm a pretty smart guy, so I'm not worried about failure... my concern is the quickest and most efficient way to get where I am now (writing crappy little progs to test my syntacs and semantics understanding of C++) to writing functional 3D games.
Question: Where should I look for info first?
I have countless books from the library, ebooks, links to forums, etc. Is there somewhere I'm leaving out? (aside from a university.)
Question: In what order should I approach the learing process?
Like I said... so far I've just taught myself the basic syntax of the language. Any help in building an itenerary of sorts would be grately appreciated.
Lastly... and general tips you have would be welcomed.
thanks for any help.