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Flash animation - reducing CPU usage

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Tiansen

Programmer
Dec 14, 2005
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I made a Flash animation with Actionscript (changing alpha value with timer etc. etc.). But on slower PCs it eats pretty much CPU unfortunately. Is it possible to somehow convert this movie into some series of images or something? Or to somehow "capture" movie into barebone movie with no graphic calculations to make it fast on slow PCs?

Thank you for advices!
 
To convert script based Flash animation into a flat video (MOV, AVI, etc) you must use screen capture software. But with Flash CS3 you can export script based animation to MOV (QuickTime) direct. I haven't tried it yet but you can use trial version for free so have a go?

Kenneth Kawamoto
 
Well... I want to use transparent background. So I think that the only way to achieve is to somehow "capture" scripted animation into pure SWF movie. But don't know how to do it or if it is even possible?
 
I don't think there's automated way of doing this. You need to manually translate your script based animation into timeline based animation where slow machine chokes.

By the way you can use transparent background in QuickTime. You can even import it back to Flash as background transparent FLV. But slow machine may struggle to display video anyway...!

Kenneth Kawamoto
 
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