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DirectX .X Files And Delphi 5

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TBaz

Technical User
Jun 6, 2000
65
ES
As a hobby, I write DirectX games (or at least try to) which use .X and .3DS models like cars and planes - not in Delphi though.

I want to write a small Delphi 5 app which will quickly view the .X models I have on hard disk.

I've looked at a few of the Delphi component suites (like Delphix), but none of them seem to support actually loading .X files.

I don't want to do anything fancy with them when they are loaded - just display them in a Window until I load another one.

Rotating them would be nice, but not essential - as would support for .3DS files.

Anyone know if what I want to do is even possible? If so, what component(s) do I need?

Many thanks in advance...

TB
 
don't know about X files but there enough delphi 3DS resources on the net, here's an example :


-----------------------------------------------------
What You See Is What You Get
Never underestimate tha powah of tha google!
 
Thanks for that - I'll check it out.

3DS files are however of minor importance compared to .X files - they are the important files I need to view.

Unfortunately, if I can't view them, the program isn't really worth writing so I don't want to waste too much time on 3DS files just in case.

TB
 
Thanks once again!

That first link looks very promising...

TB
 
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