I'm not sure about Quake (I think it's C/C++ if I remember correctly) But some of the newer games are written in Visual C++ since it has both OpenGL and Direct3D support
Yup, Quake is C++ (And you can even download the source code from a lot of places, if you so desire. I have links... somewhere...)
Most gaming/3d stuff is done in OpenGL/DirectX, as EoF81 points out. The distinction between the two was created by Microsoft (to the chagrin of game devs everywhere) - DirectX is what Microsoft supports for games, OpenGL for CAD and such.
OpenGL isn't designed for multithreading...
I'm rambling. Sorry. Excited... looking at everything through Mandrake Linux right now CoolNameDenied
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