Hi all - first sorry for the aufull explanation I am going to give - I have a CM3 and I want to create a circular hunt group with 20 extensions that when extension (1) doesn't pick up it goes to extension (2) and if (2) don't pick up then to (3) and so on.
I have tried several ways to achieve this but I cannot make it work. I add a coverage path to the hunt group to go back back to the hunt group, a vdn to send the call to the hunt group extension. I tried virtual extensions sending calls to a different coverage path. I tried to create 2 circular hunts splitting the stations with inverted coverage paths and also played with adding each extension as a point of a coverage path (instead of hunt group) but I couldn't jump from coverage path 1 to a next one and as the limit is of 6 extensions only one screen is not enough.
Any ideas how I can make 20 extensions to ring in sequence until one is picked up??
Thanks for your help,
Richard.
I have tried several ways to achieve this but I cannot make it work. I add a coverage path to the hunt group to go back back to the hunt group, a vdn to send the call to the hunt group extension. I tried virtual extensions sending calls to a different coverage path. I tried to create 2 circular hunts splitting the stations with inverted coverage paths and also played with adding each extension as a point of a coverage path (instead of hunt group) but I couldn't jump from coverage path 1 to a next one and as the limit is of 6 extensions only one screen is not enough.
Any ideas how I can make 20 extensions to ring in sequence until one is picked up??
Thanks for your help,
Richard.