I'm making a little shooter type game in assembly and I just need to know 2 thing.
1-How do I use the mouse so that the program detects when it is clicked on the screen(i.e. A target moving across the screen and when the user clicks on it, it explodes(explosion is an animation frame, dont worry about that...just the clicking detection so that the program changes frame))
2-Will the mouse cursor be visible(i.e. Game crossair)?
1-How do I use the mouse so that the program detects when it is clicked on the screen(i.e. A target moving across the screen and when the user clicks on it, it explodes(explosion is an animation frame, dont worry about that...just the clicking detection so that the program changes frame))
2-Will the mouse cursor be visible(i.e. Game crossair)?