To assign a bitmap to an item or modifier button, copy the bitmap to the Aloha application software BMP folder, and label it ITMnnnnnn.BMP, where nnnnnn is the item ID number without the leading zeros.
To assign a bitmap to a tender's button, copy the bitmap to the Aloha application software BMP folder, and label it TDRnnn.BMP, where nnn is the tender ID number without the leading zeros.
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