Hello. First of all sorry to start a new thread, but the search engine does not seem to be working.
My problem is that I have the AGP Textures Accelaration option unavailable in DXDiag. I had it available with my old motherboard QDI Brillian with the same video Card, an ATI RADEON 9000. But now with my new MB Aopen AX45-533 it is not available. I have the AGP Driver installed and the latest drivers of the Radeon.
My system:
P4 2GHZ in an AOPEN AX45-533
256 MB DDR 333 RAM
2 HD Seagate 60 GB 7200RPM
PowerColor Radeon 9000 Evil Commando
SB Live 5.1 Player
Windows 98 SE
DirectX 8.1
Please tell me if you know something to solve this problem, because if some game has to use more than 64 MB for textures it will run out of memory, because the video card will not be able to use system memory for the textures.
Best regards and thank you in advance.
My problem is that I have the AGP Textures Accelaration option unavailable in DXDiag. I had it available with my old motherboard QDI Brillian with the same video Card, an ATI RADEON 9000. But now with my new MB Aopen AX45-533 it is not available. I have the AGP Driver installed and the latest drivers of the Radeon.
My system:
P4 2GHZ in an AOPEN AX45-533
256 MB DDR 333 RAM
2 HD Seagate 60 GB 7200RPM
PowerColor Radeon 9000 Evil Commando
SB Live 5.1 Player
Windows 98 SE
DirectX 8.1
Please tell me if you know something to solve this problem, because if some game has to use more than 64 MB for textures it will run out of memory, because the video card will not be able to use system memory for the textures.
Best regards and thank you in advance.