Help please,
I've created an empty project and I'm trying to compile My own opengl tiny winy game xD
But I can't do that because of this error
and this (consequence of the first?)
I think I've changed all the properties in the project options:
Configuration properties->General
-Character Set = Use multi-byte character set
Configuration properties->C/C++->Runtime Library->
-Code generation = Multi-threading debug (\mtd)
Configuration properties->C/C++->Preprocessor->
-Preprocessor definitons = WIN32;_DEBUG;_WINDOWS
Configuration properties->Linker->Input
Aditional dependencies = opengl32.lib glu32.lib
Configuration properties->Linker->System
Subsytem = Windows (/SUBSYSTEM:WINDOWS)
I think that's all, any suggestion???
Thank you all and sorry for my bad writting!
I've created an empty project and I'm trying to compile My own opengl tiny winy game xD
But I can't do that because of this error
Code:
Error 1 error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup LIBCMTD.lib
and this (consequence of the first?)
Code:
Error 2 fatal error LNK1120: 1 unresolved externals D:\... 1
I think I've changed all the properties in the project options:
Configuration properties->General
-Character Set = Use multi-byte character set
Configuration properties->C/C++->Runtime Library->
-Code generation = Multi-threading debug (\mtd)
Configuration properties->C/C++->Preprocessor->
-Preprocessor definitons = WIN32;_DEBUG;_WINDOWS
Configuration properties->Linker->Input
Aditional dependencies = opengl32.lib glu32.lib
Configuration properties->Linker->System
Subsytem = Windows (/SUBSYSTEM:WINDOWS)
I think that's all, any suggestion???
Thank you all and sorry for my bad writting!