Kryzsoccer
Programmer
Recently I have been playing around with DirectX8 to make a game. I am having trouble detecting when two things collide. There are two problems:
1. How to determine if one object is inside of another.
2. I am using a timer to animate this game so my objects move in steps, so how do I determine if I have gone through an object(smaller then the step)?
As always all help is appreciated!
1. How to determine if one object is inside of another.
2. I am using a timer to animate this game so my objects move in steps, so how do I determine if I have gone through an object(smaller then the step)?
As always all help is appreciated!