Hello, I'm just looking for some advice. First of all, I don't even know if its wise to use Delphi for this genre of game, but it's all I have to work with.
I'm just a little bit unsure how I should approach the whole graphics element of the project. Should I use certain components or just like a canvas encompassing the whole screen. Graphics have never been my strong point, but with a little shove in the right direction I'm sure I can figure it out.
Also, If anybody has any resources on sprites and/or collision detection, that would be useful too.
Thanks,
Pat
I'm just a little bit unsure how I should approach the whole graphics element of the project. Should I use certain components or just like a canvas encompassing the whole screen. Graphics have never been my strong point, but with a little shove in the right direction I'm sure I can figure it out.
Also, If anybody has any resources on sprites and/or collision detection, that would be useful too.
Thanks,
Pat