Alright now I am really confused. I seperated the animated gif into 5 still images. I imported all 5 of them into a director movie. I placed them in the score. I have these names:
BushKick
BushKick2
BushKick3
BushKick4
BushKick5
I put BushKick on frames 1-5
BushKick2 on frames 6-9
BushKick3 on...
Hey I think that is what I needed. I don't have my code to copy paste right here but I will do a simple version of it so you can see. This would be on sprite 2 which is my character.
on exitframe
if keypressed(124) then
sprite(2).membernum = 5
sprite(2).loch = sprite(2).loch + 4
else if...
I am using MX 2004. I think maybe you mis understood me. I use an animated gif for standing still. (charatecer kinda sits and rocks back and forth) Then I do sprite(2).membernum = 5 when lets say an arrow key is pressed. Membernum 5 is another animated gif but of the player walking. When it does...
Hi I am doing a simple game and I am using gif animations for the different positions. Person standing is just a standard gif picture no animation. When a user hits an arrow key the sprite switches to the walking sprite. I am using sprite(2).membernum = 5. This works great besides that the...
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