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  1. K1NDRED

    Assembly first person shooter....quick question

    My shape is actually a horizontal oval(Eric cartman's head from the TV show South Park) but I will use the lowest level because the 2 others need a lot of programming and I have a november 30th deadline The thing is that my target is moving. Does that mean I have to increment each coordinate in...
  2. K1NDRED

    Assembly first person shooter....quick question

    oh ok so you are saying that int 33h will allow the detection of where the mouse is clicked. But how would I use that to know when my character on the screen should explode? Do I need to define coordinates on the character's head(for example) so that when the mouse click is detected on that...
  3. K1NDRED

    Assembly first person shooter....quick question

    1-I thought all i needed was int 33h for this...? 2-As in draw it in the data segment?
  4. K1NDRED

    Assembly first person shooter....quick question

    I'm making a little shooter type game in assembly and I just need to know 2 thing. 1-How do I use the mouse so that the program detects when it is clicked on the screen(i.e. A target moving across the screen and when the user clicks on it, it explodes(explosion is an animation frame, dont worry...

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