I use OpenGl with Visual C++. The primary on-ine reference is the opengl site (not specific to visual c++ but much of the info is). I would like to find a site dedicated to programmers who refuse to use MFC.
Anyone know of good, low or no cost, Win32 installation C++ source code? Looking for something simple without a lot of frills. I was using one from Borland, but I don't use Borland C anymore and the code is not really up with new operating systems.
Visual C++/Windows character questsion: Is there any easy way to imbed some Greek characters (particularly, theta and phi) into a C++ character string for use in the SetDlgItemText command? I used to be able to print them using ASCII decimal codes 233 and 237 on older DOS C compilers (Borland)...
Thanks, that seems to work. I've been checking memory and don't seem to be losing any with that approach- just don't know why or don't understand what Microsoft is doing.
Maybe that's the problem. I use GlobalAlloc when I know the size of the array, solve the problem, then use GlobalFree to free the memory. When I get a new vector size I again use GlobalAlloc thinking that I freed it previously and, therefore, should use GlbalAlloc as if creating a new vector...
See my post on April 15, thread 713-251622. I never got an answer - but answered it myself on May 6. As an old timer I still don't understand why Microsoft made a simple thing so complicated.
Using GlobalAlloc to create space for large vectors whose size needs to be defined and often changed during runtime. I thought I was being careful by using GlobalFree to free the space when no longer needed and before new vector sizes are allocated. When I do this, however, I get random (but...
I have a graphics application written in Visual C++ Standard and Windows Win32. I draws simple pictures using only a few diferent pens and brushes. It works perfectly on NT but on Windows/ME the colors go all black and the screen text disappears after only a few repaints. I suspected object...
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