If anyone is interested, here is the solution...
Firstly, should have RTFM! The info printed by "cl /?" is very terse and a bit misleading, the MSDN site gives much better descriptions of the command line options.
As a lot of the code in this project is first built as a library, then linked...
Compiling and linking using Cygwin rather than the IDE, and don't seem to be able to debug the output executable.
VC++ 6.0 will load the executable, but complains that there is no debug information.
Noob with VC++ .NET 2003, it doesn't even seem to be able to load an executable file for...
Zuser, think you're right about it being related to speed of startup. Spoke to DLink technical support, and while the guy was helpful and knew what he was talking about, it is a problem they're aware of but do not have a solution for :( Same card will work in one machine, but not in another...
No worries. Though generally i try to avoid putting "using namespace xxx" in header files, as then any file that includes the header also gets the whole namespace. Best off quantifying the namespace explicitly where needed,
friend std::ostream& operator << (/*...*/);
friend std::istream&...
In general when you want to copy an object, but only know its base type, add a virtual method that when called, causes an object to copy itself. By convention, this method is called clone().
This is the prototype design pattern. Came up with suprisingly little on this when googling, but this...
Not at a pc with vc++ atm, but the error messages sound very much like those you would get with no
using namespace std
Some compilers still polutte the global namespace with the newer c++ headers (as well as putting things in std), which would explain why it works fine on some other machines.
Suffering very similar symptoms here too. Tried everything in this thread, and the MS KB article, but hasn't worked.
Using a DLink DWL-G520 and an Intel Wireless Pro 2100 to access a DLink DI-624 router. Both PCs have SP2, the Intel card works fine, but the DLink card does not. Using 128bit...
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