My shape is actually a horizontal oval(Eric cartman's head from the TV show South Park) but I will use the lowest level because the 2 others need a lot of programming and I have a november 30th deadline
The thing is that my target is moving. Does that mean I have to increment each coordinate in...
oh ok so you are saying that int 33h will allow the detection of where the mouse is clicked.
But how would I use that to know when my character on the screen should explode?
Do I need to define coordinates on the character's head(for example) so that when the mouse click is detected on that...
I'm making a little shooter type game in assembly and I just need to know 2 thing.
1-How do I use the mouse so that the program detects when it is clicked on the screen(i.e. A target moving across the screen and when the user clicks on it, it explodes(explosion is an animation frame, dont worry...
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