As far as I know you can't do this because Windows buffers it's file output, so you can't be sure the data is actually on the disk until the file is closed.
What I think you could do is change the way you write your AVI to disk. Instead of leaving the file open until the write is complete, you...
I have seen the Texture sample, but it is not what I am looking for.
I don't want to render my video on a texture, I just want to play video normally and use GDI functions to draw lines on top of the video as it plays.
I'm using VB.NET to write an application which will play an MPEG video file and allow me to overlay some graphics on the video.
If I use DirectShow to play the video, I can't draw any graphics on it. So I am trying to use DirectDraw to play the video, but I'm having some problems.
The only...
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