someTimeOnly
Technical User
hi,
I love vc++ because it is event driven. I can play with code by putting it in some event. I thought I will easily explore the OpenGL behaviour using vc++. But every time I download any Graphic program, I found my favourite class wzrd disabled. Though programs run OK, events are defined there using CallBack func. but I want to do things in vc++ as I used to do.
Is there any way around or I'll to compromise with CallBack funcs.
I love vc++ because it is event driven. I can play with code by putting it in some event. I thought I will easily explore the OpenGL behaviour using vc++. But every time I download any Graphic program, I found my favourite class wzrd disabled. Though programs run OK, events are defined there using CallBack func. but I want to do things in vc++ as I used to do.
Is there any way around or I'll to compromise with CallBack funcs.