Turtlepuke
Technical User
Hi,
I added an announcement to a vector that has hold music. Whenever the announcement plays, it takes several seconds for the hold music to come back.
So it could appear to the caller that the dead air means the call has dropped. Anyone know a way around that?
Thanks!!!
I added an announcement to a vector that has hold music. Whenever the announcement plays, it takes several seconds for the hold music to come back.
So it could appear to the caller that the dead air means the call has dropped. Anyone know a way around that?
Thanks!!!