I'm having a problem overlaying VMR9AlphaBitmaps on top of
a video stream.
I have tried creating two Off screen plain surfaces, and two VMR9AlphaBitmaps. After initialising them I try using the SetAlphaBitmap method twice this does not work . I can either display one bitmap or the other.
Has anyone got a good suggestion as to how to get around
this? Any solution would be good, but it would be great if
there is a solution where each bitmap could have different
alpha values.
thanks
aidan
.
a video stream.
I have tried creating two Off screen plain surfaces, and two VMR9AlphaBitmaps. After initialising them I try using the SetAlphaBitmap method twice this does not work . I can either display one bitmap or the other.
Has anyone got a good suggestion as to how to get around
this? Any solution would be good, but it would be great if
there is a solution where each bitmap could have different
alpha values.
thanks
aidan
.