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Video On Athlon/600 makes DX and OGL Texture messed, and eratic

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Karl Blessing

Programmer
Feb 25, 2000
2,936
US
I recently got an Microstar K7 Pro Motherboard, poped in my geforce, but notice that in DirectX game, and utils that use DX calls, get all these weird color boxes, and stuff all over it, or in Unreal Tornament, the textures are Stretched on one side, and going crazy, same in Quake3, weird color boxes on the texture, and some eratic texture stretching, naturally I thought this was the Geforce+Irongate Problem, but I bought a new Motherboard, a Abit KA7 , which hold a VIA KX133 chipset, yet again exact same problems as in the MSI board, and I did load all the VIA chipset drivers, and tried server drivers for the card (such as the Elsa drivers, the Nvidia Reference both released and betas) also on some occasion the white on the desktop turns to yellow, Also To make sure it wasnt just the card, I poped in a TNT2 Ultra that I had, yet exactly the same problems. <p>Karl<br><a href=mailto:kb244@kb244.8m.com>kb244@kb244.8m.com</a><br><a href= </a><br>Experienced in , or have messed with : VC++, Borland C++ Builder, VJ++6(starting),VB-Dos, VB1 thru VB6, Delphi 3 pro, Borland C++ 3(DOS), Borland C++ 4.5, HTML, ASP(somewhat), QBasic(least i didnt start with COBOL)
 
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