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VFP 9 & Windows 7

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WIREMESH

Programmer
Mar 15, 2004
109
US
Has anyone run VFP 9 on Windows 7 Beta?

Our VFP 9 apps work fine on Vista. Since we plan to continue using VFP as our primary desktop development language, I wanted to know if anyone has run any realworld apps under Windows 7.
 
Does anyone know if VFP9 will have the capability/functionality to operate with the new Windows 7 touchscreen availability?

This could open up a lot of doors with regards to apps that require touchscreen functionality without the need for additional TFT's etc.

Your thoughts/info would be appreciated.

Windows Vista
Visual FoxPro Versions 6 & 9
 
It's not windows dependant. I have a convertible netbook/tablet pc since several years with XP, and it's the mouse that is controlled by the touch screen functionality and that works for any program, also within VFP.

I've seen ideas using input of a webcam, eg following multiple marker objects. What are you referring to, that would be special to Win7 regarding touchscreens? Or using normal TFTs?

Bye, Olaf.
 
Olaf

We are in the middle of producing an app that would be clearly more advantageous if in some circumstances, users were able to touch the screen (where command buttons were) to activate functions within the program. I am thinking, is it worth the company waiting a bit longer to purchase computers (they are buying all new anyway) with touchscreen capability (Mike Mgagnon advised on this before and where to look) or wait until computers are shipped with Windows 7, some of which will have touchscreen capability built in.

Is this one of the same or am I going down the wrong avenue?


Windows Vista
Visual FoxPro Versions 6 & 9
 
I think windows will not enable normal screens as touchscreens. It only has native touchscreen support. So anyway you'd need the appropriate hardware.

As I said, I've seen something like "multitouch" done with a webcam. But that doesn't work in detecting touching, youd use marker objects and move them before the webcam to eg move something on the screen. It works through image processing.

But what you want can't be done with a normal TFT, you need a touchscreen of course.

Bye, Olaf.
 
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