onrdbandit
Programmer
howdy,
I just started working with some OpenGl stuff (DirectX is too complicated to teach myself right now), but I keep getting this error when I try to build my project.
"[Linker Error] Unresolved external 'auxWireBox' refrenced from..."
I was wondering why this would happen, when I include all the OpenGL headers (gl,glu,glaux) and even the windows.h header.
Is there another way to access this functionality in BCB? Another APIENTRY or something? I cant find anything in the GL headers that can help.
Thanks for any assistance.....
onrdbandit
p.s. BCB6 on WinXP
I just started working with some OpenGl stuff (DirectX is too complicated to teach myself right now), but I keep getting this error when I try to build my project.
"[Linker Error] Unresolved external 'auxWireBox' refrenced from..."
I was wondering why this would happen, when I include all the OpenGL headers (gl,glu,glaux) and even the windows.h header.
Is there another way to access this functionality in BCB? Another APIENTRY or something? I cant find anything in the GL headers that can help.
Thanks for any assistance.....
onrdbandit
p.s. BCB6 on WinXP