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unloading sprites using lingo

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twistedlogic

Technical User
Jan 10, 2002
35
AU
Hi all,

I know its possible to load sprites into empty channels using just by using the sprite(x).member = member.
How do you "delete" or "unload" these sprites and re-empty the channels when you have finished with them.
e.g. If I load 10 pics into channels 1-10, and then in the next section I only want to display 5 pics in channels 1-5, how can I "clear" channels 6-10 so the sprites I previously loaded in there are not displayed.

thanks in advance
 
You could try turning it's puppetSprite to False.

Mayuresh
 
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